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Resident Evil 4

Six years after the events in Raccoon City, Leon Kennedy, now a federal agent, is sent to a rural part of Spain to rescue the U.S. President's kidnapped daughter, Ashley Graham from a sinist... Read all Six years after the events in Raccoon City, Leon Kennedy, now a federal agent, is sent to a rural part of Spain to rescue the U.S. President's kidnapped daughter, Ashley Graham from a sinister cult. Six years after the events in Raccoon City, Leon Kennedy, now a federal agent, is sent to a rural part of Spain to rescue the U.S. President's kidnapped daughter, Ashley Graham from a sinister cult.
- Kuniomi Matsushita
- Shinji Mikami
- Haruo Murata
- Noboru Sugimura
- Paul Mercier
- Carolyn Lawrence
- Rino Romano
- 90 User reviews
- 11 Critic reviews
- See more at IMDbPro
- 3 wins & 5 nominations

- Leon S. Kennedy
- (English version)

- Ashley Graham

- Ingrid Hunnigan

- Ramon Salazar

- Bitores Mendez

- Jack Krauser

- Osmund Saddler

- Albert Wesker

- Villagers & Zealots

- (as Alex Mendoza)
- (as Carol Bach-Y-Rita)
- (as Ward E. Sexton)
- Child Villager
- (uncredited)
- Kuniomi Matsushita (PlayStation 2 version)
- Shinji Mikami (GameCube Windows version) (Director Xbox 360)
- Noboru Sugimura (uncredited)
- All cast & crew
- Production, box office & more at IMDbPro
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Did you know
- Trivia The story is supposed to take place in Spain, but the Spanish spoken by the village people in the English-language version of the game is the Mexican dialect (which has a different pronunciation). Furthermore, the currency used throughout the game is the Peseta, which is curious since Spain had switched to Euros in 2001, but this may have been done to show how behind the times the area is compared to modern Spain.
- Goofs During the scene where an armed helicopter assists Leon in cleaning out the bad guys, the helicopter pushing over the fuel tank doesn't make a sound until it is revealed by the camera. The Ganados are alarmed only by the creaking sounds of the tank. The helicopter makes so much noise that they should have heard it coming long before it arrived at the tank.
Leon S. Kennedy : [the villagers who until a second ago were trying to kill him have all just upped and left at the sound of a bell] Where's everyone going? Bingo?
- Crazy credits During the end credits, slides are shown of the village in a happier time, followed by what happened when Las Plagas were introduced.
- Alternate versions Ported onto the PS2, in addition to a reduction in lighting and detail, the polygon count was toned down. Also, all of the cutscenes in the PS2 version are FMVs (meaning, they are pre-rendered and therefore don't take into account any recent changes made to the characters or areas, such as costume changes, blown up barrels and doors with bullet holes). On the plus side, there's an extra mini game called "Separate Ways", which is a five-chapter storyline that follows Ada's actions during the main game and also addresses some unanswered questions such as what happened to Leon's jacket and how Ashley met Ada.
- Connections Featured in Troldspejlet: Episode #33.14 (2005)
User reviews 90
- Jun 1, 2005
- In the mini game Separate Ways, why is the villager named Don Manuel (the villager with navy blue shirt) seen wearing Leon's jacket? Why does he steal Leon's jacket?
- Since this game was re-released for Playstation 4 and Nintendo Switch is there a chance that it will be re-released again on future video game systems?
- Why does Leon have blond hair in this game but had brown in Resident evil 2?
- January 11, 2005 (United States)
- United States
- Resident Evil 4 HD
- Armature Studio
- Capcom Company
- See more company credits at IMDbPro
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Weapons of Resident Evil 4
- View history

The PlayStation 2 game box and strategy guide cover art for Resident Evil 4 : Leon Kennedy can be seen wielding the Handgun in the foreground.
Capcom 's Resident Evil 4 features a variety of weapons that the player can collect and use, each with its own advantages and disadvantages. [1] [2] Weapons play an integral role in the game and have some innovations from the earlier games in the series. Thomas Wilde, who describes Resident Evil 4 as an "overhaul," explains, for example, how players can use the vast array of weapons to "go for headshots now." [3] Capcom even released a special trailer showcasing the weapons [4] and G4 held an "interview" with the in-game Shopkeeper who sells weapons. [5]
- 3 Chainsaw controller
- 4 Reception
- 5 Merchandise
- 6 References
- 8 External links

Creation [ ]
The GameCube box art for Resident Evil 4 : Dr. Salvador can be seeing wielding the Chainsaw in the background.
The makers of Resident Evil 4 worked on various innovations associated with the use and inventory of weapons in Resident Evil 4 compared to earlier games in the series. [6] As Jérôme Cukier explains:
Players love accumulating weapons and increase their firepower in every possible way. Then again, firearms are rather cheap to add into the game: in terms of code, two shotguns will basically work the same, even if one hurts more than the other, and they’re not terribly different from a handgun. This is quite different from melee weapons: adding a new sword in a DMC-like game requires a whole new set of complex animations that answer the questions - how will the player use the sword and how will monsters react when hit with the sword?, special effects, etc. So, one should add as many weapons as possible in RE-type games. Why wasn’t it done before? It’s difficult to place individual weapons items in levels without a justification. In previous games, getting the shotgun or the magnum was an accomplishment, which usually required puzzles to be solved. While this is ok to design this for 4 weapons, it gets complicated for 20+ weapons and hundreds of power-ups. This is solved through the merchant trick. In action games, it’s logical that vanquishing an enemy has a payoff - orbs in Onimusha or DMC , points in Dino Crisis 2 - that can later be exchanged with greater abilities. Adding a "merchant" enables Capcom to propose almost 20 weapons in the main game, which can be upgraded approximately 10 times each. Increasing the weapon diversity is not just good because it is fun and because it increases the game depth, but because weapons are very much correlated with freedom. More firepower means that the player has a better grasp on the game situation, and the versatility of the arsenal lets them chose the best way to overcome their opponents. [7]
Despite the degree of innovation described above, Resident Evil 4 producer Hiroyuki Kobayashi said, "We're basically using the same weapon engines. It wasn't that troublesome to implement these changes." [8]
Weapons [ ]
Chainsaw controller [ ].
Resident Evil 4 chainsaw controller compatible with the PlayStation 2
Resident Evil 4' s weapons are unique in that it is the only game to have had a special edition controller made for the PlayStation 2 (PS2) and GameCube versions. [34] This chainsaw controller, which was released worldwide, [35] features a ripcord which doubles as the Start button. The controller is designed for PS2 and PC and therefore comes with a PS2 controller-to-USB adapter, meaning it can also be used on a PlayStation 3 . Nuby Tech designed the controller to look like the Dr. Salvador's chainsaw that appears in the game. [36] [37] [38] [39]
Reception [ ]
The November 2005 issue of GamePro magazine featured an article on "the top 12 firearms in the game," asserting that " Resident Evil 4 is packed with awesome weapons, but only certain tools can get the job done." [40] Game Informer devoted several paragraphs (as well as an image) of its review of the game to the weapons, noting, for example, "Perhaps one of the most obvious aspects of the game that you’ll notice is its strong focus on action, and this is probably most evident in the game’s weapons. In previous Resident Evil titles, weapons were necessary to stay alive, but came at a cost. Ammunition was usually sparse and needed to be rationed. This time around, however, you’ll notice that ammunition is incredibly plentiful." [41] Finally, Game Over Online Magazine applauds the game's "welcome additions of a scoped rifle, the mine launcher from Resident Evil 3 , a submachinegun, and a one-shot rocket launcher." [42] Even the packaging for the chainsaw controller has received high praise. [43] One criticism, however, comes from Cerise Magazine . In an article titled "Shotgun vs. Skirt: Gender in Resident Evil 4 ," Diego Luna decries Resident Evil 4 for not presenting the female lead of Resident Evil 4 as a "gun-wielding" agent compared to the male lead or female characters in other games in the series. [44]
Merchandise [ ]
The game's success has resulted in some spin-off products. For example, many of the weapons listed above have also been adapted to accompany action figure toys based on the game. [45] The chainsaw that served as inspiration for the controller mentioned above accompanies the figure for Chainsaw Ganado. [46] Other figures come with multiple firearms that appear on the in-game list above. [47]
References [ ]
- ↑ " Feature: Resident Evil 4 - Weapons of Mass Destruction Guide ," GamePro.com (10/05/2005).
- ↑ Stephen Stratton, "Weapons and Items," Resident Evil 4 (Wii version): Prima Official Game Guide (Prima Games, 2007).
- ↑ Thomas Wilde, " Review of Resident Evil 4 ," Game Over Online Magazine .
- ↑ " Resident Evil 4 Weapons, " Gametrailers.com (October 03, 2005).
- ↑ Steve Dove, " Interview with the Resident (Evil) Shopkeeper ," G4 (March 07, 2005).
- ↑ IGN Staff, " Resident Evil 4 : Capcom reveals a ton of new details on weapon upgrades, the new inventory system, controlling Ashley and more ," IGN (November 23, 2004).
- ↑ Jérôme Cukier, " Some thoughts on Resident Evil 4 - Revolution or Evolution? ," Gamethink: Articles and discussions on game production (9 June 2006).
- ↑ As quoted in IGN Staff, " Interview: Resident Evil 4 Producer Hiroyuki Kobayashi gives us the spooky details on the game ," IGN (March 17, 2004).
- ↑ Dan Birlew and Damon Brown, "Blacktail," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 22.
- ↑ 10.0 10.1 "Magnums" . Resident Evil 4 Gamespot Game Guide . Gamespot . http://www.gamespot.com/features/6116796/p-7.html . Retrieved 2008-04-26 .
- ↑ Dan Birlew and Damon Brown, "Broken Butterfly," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 24.
- ↑ Matt Casamassina, " Resident Evil 4 Chainsaw Controller: It may be the ultimate collector's item, but does Nuby Tech's bloodstained peripheral make RE4 play better? Full review. " IGN (February 11, 2005).
- ↑ Ricardo Torres, " Nuby Tech Resident Evil 4 Chainsaw Controller Review: While it's a great piece of swag for a Resident Evil enthusiast, Nuby Tech's Resident Evil 4 Chainsaw Controller doesn't quite pass muster as a proper controller. ," GameSpot Tech (Mar 4, 2005).
- ↑ Chris Cook, " Capcom/Nubytech Team Up For RE4 Chainsaw Controller ," Game Informer (11/17/2004).
- ↑ RESIDENT EVIL 4 MASK CHAIN SAW 24"X36" POSTER #3455Sxxx
- ↑ Michael, " Review of Resident Evil 4 Chainsaw Garado and Verdugo action figures ," Captain Toy (2003).
- ↑ Dan Birlew and Damon Brown, "Chicago Typewriter," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 27.
- ↑ Dan Birlew and Damon Brown, "Grenades," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 27.
- ↑ Dan Birlew and Damon Brown, "Handcannon," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 26.
- ↑ Dan Birlew and Damon Brown, "Handgun," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 21.
- ↑ Dan Birlew and Damon Brown, "Killer7," Resident Guide (Indianapolis: BradyGAMES Publishing, 2005), 24.
- ↑ Resident Evil 4 Weapons - Special
- ↑ Dan Birlew and Damon Brown, "Matilda," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 22.
- ↑ Dan Birlew and Damon Brown, "Mine Thrower," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 26.
- ↑ Dan Birlew and Damon Brown, "Punisher," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 22.
- ↑ Resident Evil 4 Weapons - Handguns
- ↑ Dan Birlew and Damon Brown, "Red9," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 21.
- ↑ Dan Birlew and Damon Brown, "Rocket Launcher," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 23.
- ↑ Dan Birlew and Damon Brown, "Shotgun," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 23.
- ↑ Dan Birlew and Damon Brown, "Striker," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 23.
- ↑ Dan Birlew and Damon Brown, "TMP," Resident Evil 4: Bradygames Signature Series Guide (Indianapolis: BradyGAMES Publishing, 2005), 25.
- ↑ Gerry Block, " Dueling Chainsaws! NubyTech's GC and PS2 Resident Evil 4 Chainsaws square off ," IGN (November 11, 2005).
- ↑ Chris Roper, " RE4 Chainsaw to See Worldwide Release: NubyTech to take the collectable controller outside of the US ," IGN (March 1, 2005).
- ↑ IGN Staff, " Becoming the Chainsaw Man: We get our hands on Nuby Tech's RE4 -themed chainsaw controller. New pics included. ," IGN (February 4, 2005).
- ↑ Chris Cook, " Resident Evil 4 Hands-On Impressions And Movies ," Game Informer (1/10/2005).
- ↑ Matt Casamassina, " RE4 Chainsaw Controller Box: This is the coolest peripheral packaging ever created. Pics included ," IGN (February 7, 2005).
- ↑ Diego Luna, " Shotgun vs. Skirt: Gender in Resident Evil 4 ," Cerise Magazine (October 2007).
- ↑ " Res 4 Figures, Now With Cute Little Real Clothes ," Kotaku .
- ↑ Ryan Brookhart, " Ryan Brookhart has a Preview of the Hot Toys RESIDENT EVIL 4 Figures ," Collider.com (10/20/2007).
See also [ ]
- Biological Organic Weapons in the Resident Evil series
External links [ ]
- List of weapons in Resident Evil 4
- Resident Evil 4 (10/03/05) - Check out the many weapons of RE4 on GameSpy
- IGN Staff, " Resident Evil 4 : Live from Japan: We travel to Osaka to get all the answers on the mysterious bosses, the weapons, the gore, and more. This is an in-depth look at the entire project ," IGN (October 15, 2004)
- Zach Scott, " Resident Evil 4 Weapon Analysis Guide ," GameFAQS (March 13, 2005)
- Resident Evil 4 Weapons on Resident Evil Encyclopedia
- Resident Evil 4 /Weapons and upgrades
- Resident Evil 4 Weapons FAQ
- Resident Evil 4 Weapons Video 01
- Matthew Rorie, " Weapons " on Resident Evil 4 Gamespot Game Guide
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✅Separate Ways: Ada campaign available in the original game as an extra mode, and in-game code within the remake along with rumors hint that it's coming as a DLC later. ✅PS VR2 content officially coming to RE4 at a later date